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The Priest Quest

Name: Nifatus TheWise                  Lives/CP:      9/0    

Race: Dwarf       Exp: 169623          Perception:     50

Class: Priest     Level: 10            Stealth:         0

Hits:    76/76    Armour Class:  10/1  Thievery:        0

Mana:    53/66    Spellcasting: 91     Traps:           0

                                       Picklocks:       0

Strength:  50     Agility: 35          Tracking:        0

Intellect: 35     Health:  75          Martial Arts:    2

Wisdom:    100    Charm:   30          MagicRes:       98



You successfully unlocked the door.

[HP=76/MA=66]:l n

The door is closed in that direction!

[HP=76/MA=66]:l

Crypt, Sealed Tomb

    Unlit torches line the walls of this ten foot wide stone hallway. The floor

is lined with engraved tiles, and the walls are apparently seamless. Your

footfall echoes hollowly through this unsettling passage, and you get the

impression that you are being watched. There is a large stone door in the

northern wall, and set in the centre of it is a small black keyhole. 

Obvious exits: closed door north, south

[HP=76/MA=66]:open n

The door is now open.

[HP=76/MA=66]:l n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east and west, and there is a large stone door to the south. 

Obvious exits: north, open door south, east, west

[HP=76/MA=66]:n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east and west, and there is a large stone door to the south. 

Obvious exits: north, open door south, east, west

[HP=76/MA=66]:l e

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: east

[HP=76/MA=66]:l w

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: west

[HP=76/MA=66]:l n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east and west. 

Obvious exits: north, south, east, west

[HP=76/MA=66]:l w

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: west

[HP=76/MA=66]:w

You may not go through this exit!

[HP=76/MA=66]:e

You may not go through this exit!

[HP=76/MA=66]:n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east and west. 

Obvious exits: north, south, east, west

[HP=76/MA=66]:e

You may not go through this exit!

[HP=76/MA=66]:w

You may not go through this exit!

[HP=76/MA=66]:n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east and west. 

Obvious exits: north, south, east, west

[HP=76/MA=66]:e

You may not go through this exit!

[HP=76/MA=66]:w

You may not go through this exit!

[HP=76/MA=66]:n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east and west. 

Obvious exits: north, south, east, west

[HP=76/MA=66]:e

You may not go through this exit!

[HP=76/MA=66]:w

You may not go through this exit!

[HP=76/MA=66]:n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east and west. 

Obvious exits: north, south, east, west

[HP=76/MA=66]:e

[HP=76/MA=66]:You may not go through this exit!

[HP=76/MA=66]:w

You may not go through this exit!

[HP=76/MA=66]:n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east and west. 

Obvious exits: north, south, east, west

[HP=76/MA=66]:e

You may not go through this exit!

[HP=76/MA=66]:w

You may not go through this exit!

[HP=76/MA=66]:n

Crypt, Shadowed Hall

    This hall is carved out of a translucent white stone, its walls engraved

with strangely vivid scenes of a huge battle. Rows of mounted knights, their

lance-points gleaming, ride against a horrific demonic horde in this image. A

heroic, plate-clad paladin and a tall, shrouded figure stand like generals on

opposite sides in every scene. Indecipherable runes are carved over the arches

to the east, west and north. 

Obvious exits: north, south, east, west

[HP=76/MA=66]:e

You may not go through this exit!

[HP=76/MA=66]:w

You may not go through this exit!

[HP=76/MA=66]:n

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: northwest

[HP=76/MA=66]:e

There is no exit in that direction!

[HP=76/MA=66]:l nw

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: north, southeast

[HP=76/MA=66]:nw

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

l n

Obvious exits: north, southeast

[HP=76/MA=66]:Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: south, northeast

[HP=76/MA=66]:n

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: south, northeast

[HP=76/MA=66]:l ne

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Also here: wight, ghoul.

Obvious exits: north, southwest

[HP=76/MA=66]:sigh

You sigh wistfully.

[HP=76/MA=66]:l

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: south, northeast

[HP=76/MA=66]:l ne

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Also here: wight, ghoul.

Obvious exits: north, southwest

[HP=76/MA=66]:n

There is no exit in that direction!

[HP=76/MA=66]:ne

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Also here: wight, ghoul.

Obvious exits: north, southwest

[HP=76/MA=66]:n

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: north, south

[HP=76/MA=66]:l n

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: north, south

[HP=76/MA=66]:n

 n

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: north, south

[HP=76/MA=66]:Marble Chamber

    This small marble room glitters under the light of a single large glowing

crystal that hangs down from the ceiling. As soon as you enter, you hear a

shrill cry of "Help!" echo from the western corridor. From the eastern passage

comes brilliant flickers of golden light. A brief premonition of warning washes

over you as you ponder your decision. 

You notice sign here.

Obvious exits: south, east, west

[HP=76/MA=66]:n

Marble Chamber

    This small marble room glitters under the light of a single large glowing

crystal that hangs down from the ceiling. As soon as you enter, you hear a

shrill cry of "Help!" echo from the western corridor. From the eastern passage

comes brilliant flickers of golden light. A brief premonition of warning washes

over you as you ponder your decision. 

You notice sign here.

Obvious exits: south, east, west

[HP=76/MA=66]:l sign

** Choose your path wisely ** 

[HP=76/MA=66]:l e

Small Marble Room

    This cramped room is empty save for a large iron lever set in the north

wall. Through a barred gate to the east, the glitter of bright objects catches

your attention. 

You notice lever here.

Also here: fierce wight.

Obvious exits: closed gate east, west

[HP=76/MA=66]:l w

Marble Passage, Bend

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage bends northwards here, and the sounds of

frightened screaming grow louder. 

Also here: wight, wight, skeleton.

Obvious exits: northwest

[HP=76/MA=66]:l e

Small Marble Room

    This cramped room is empty save for a large iron lever set in the north

wall. Through a barred gate to the east, the glitter of bright objects catches

your attention. 

You notice lever here.

Also here: fierce wight.

Obvious exits: closed gate east, west

[HP=76/MA=66]:e

Small Marble Room

    This cramped room is empty save for a large iron lever set in the north

wall. Through a barred gate to the east, the glitter of bright objects catches

your attention. 

You notice lever here.

Also here: fierce wight.

Obvious exits: closed gate east, west

turn wi

[HP=76/MA=66]:*Combat Engaged*

[HP=76/MA=66]:l wi

fierce wight

This revolting undead creation is a bent, misshapen humanoid with glowing red

points for eyes, and cruelly-hooked claws. Despite its gaunt appearance, you

can see it is powerfully muscled, and moves with the confident speed of a cat. 

It appears to be unwounded.

[HP=76/MA=66]:You cast turn undead on fierce wight for 22 damage!

[HP=76/MA=62]:The fierce wight slashes you for 5 damage!

[HP=71/MA=62]:l e

Treasure Room

    This ten foot square room is filled with low tables and chests of all

sorts. Piles of coins, gems, and jewelry fill these and overflow onto the

floor. Weapons and armour of diverse make and masterful craft- manship lay

propped against the walls or protrude from half-closed chests. 

You notice blacksteel scimitar, moonblade, golden armbands, elven silversilk,

platinum tiara here.

Obvious exits: west

[HP=71/MA=62]:um

You say "um"

[HP=71/MA=62]:You cast turn undead on fierce wight for 14 damage!

[HP=71/MA=58]:The fierce wight slashes you for 10 damage!

[HP=61/MA=58]:The fierce wight swipes at you with its claws!

[HP=61/MA=58]:oh no

You cast turn undead on fierce wight for 5 damage!

[HP=61/MA=54]:The fierce wight slashes you for 10 damage!

[HP=51/MA=54]:l e

Treasure Room

    This ten foot square room is filled with low tables and chests of all

sorts. Piles of coins, gems, and jewelry fill these and overflow onto the

floor. Weapons and armour of diverse make and masterful craft- manship lay

propped against the walls or protrude from half-closed chests. 

You notice blacksteel scimitar, moonblade, golden armbands, elven silversilk,

platinum tiara here.

Obvious exits: west

[HP=51/MA=54]:

You cast turn undead on fierce wight for 7 damage!

[HP=51/MA=50]:The fierce wight slashes you for 13 damage!

[HP=38/MA=50]:The fierce wight swipes at you with its claws!

[HP=41/MA=59]:You cast turn undead on fierce wight for 18 damage!

[HP=41/MA=55]:The fierce wight swipes at you with its claws!

[HP=41/MA=55]:

You cast turn undead on fierce wight for 19 damage!

[HP=41/MA=51]:The fierce wight slashes you for 4 damage!

[HP=37/MA=51]:The fierce wight slashes you for 12 damage!

[HP=25/MA=51]:You cast turn undead on fierce wight for 10 damage!

[HP=25/MA=47]:The wight collapses into a broken heap.

[HP=25/MA=47]:You gain 140 experience.

[HP=25/MA=47]:*Combat Off*

[HP=25/MA=47]:l

Small Marble Room

    This cramped room is empty save for a large iron lever set in the north

wall. Through a barred gate to the east, the glitter of bright objects catches

your attention. 

You notice lever here.

Obvious exits: closed gate east, west

[HP=25/MA=47]:[HP=28/MA=56]:sigh

You sigh wistfully.

[HP=28/MA=56]:l w

Marble Chamber

    This small marble room glitters under the light of a single large glowing

crystal that hangs down from the ceiling. As soon as you enter, you hear a

shrill cry of "Help!" echo from the western corridor. From the eastern passage

comes brilliant flickers of golden light. A brief premonition of warning washes

over you as you ponder your decision. 

You notice sign here.

Obvious exits: south, east, west

[HP=28/MA=56]:mahe

You cast major healing on Nifatus for 20 healing!

[HP=48/MA=50]:

There is no exit in that direction!

[HP=48/MA=50]:sigh

You sigh wistfully.

[HP=48/MA=50]:l

[HP=51/MA=59]:Small Marble Room

    This cramped room is empty save for a large iron lever set in the north

wall. Through a barred gate to the east, the glitter of bright objects catches

your attention. 

You notice lever here.

Obvious exits: closed gate east, west

[HP=51/MA=59]:mahe

You attempt to cast major healing, but fail.

[HP=51/MA=56]:mahe

You cast major healing on Nifatus for 11 healing!

[HP=62/MA=50]:[HP=62/MA=50]:l w

Marble Chamber

    This small marble room glitters under the light of a single large glowing

crystal that hangs down from the ceiling. As soon as you enter, you hear a

shrill cry of "Help!" echo from the western corridor. From the eastern passage

comes brilliant flickers of golden light. A brief premonition of warning washes

over you as you ponder your decision. 

You notice sign here.

Obvious exits: south, east, west

[HP=62/MA=50]:read sign

You do not see sign here!

[HP=62/MA=50]:w

Marble Chamber

    This small marble room glitters under the light of a single large glowing

crystal that hangs down from the ceiling. As soon as you enter, you hear a

shrill cry of "Help!" echo from the western corridor. From the eastern passage

comes brilliant flickers of golden light. A brief premonition of warning washes

over you as you ponder your decision. 

You notice sign here.

Obvious exits: south, east, west

[HP=62/MA=50]:read sign

** Choose your path wisely ** 

[HP=62/MA=50]:There are no exits to the north!

[HP=62/MA=50]:l

Marble Chamber

    This small marble room glitters under the light of a single large glowing

crystal that hangs down from the ceiling. As soon as you enter, you hear a

shrill cry of "Help!" echo from the western corridor. From the eastern passage

comes brilliant flickers of golden light. A brief premonition of warning washes

over you as you ponder your decision. 

You notice sign here.

Obvious exits: south, east, west

[HP=62/MA=50]:l nw

There are no exits to the northwest!

[HP=62/MA=50]:l w

Marble Passage, Bend

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage bends northwards here, and the sounds of

frightened screaming grow louder. 

Also here: wight, wight, skeleton.

Obvious exits: northwest

[HP=62/MA=50]:w

Marble Passage, Bend

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage bends northwards here, and the sounds of

frightened screaming grow louder. 

Also here: wight, wight, skeleton.

Obvious exits: northwest

[HP=62/MA=50]:nw

The wight slashes you for 5 damage!

[HP=57/MA=50]:Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

Also here: young girl, orc rogue, angry orc rogue, nasty orc rogue, tall orc

rogue.

Obvious exits: southeast

[HP=57/MA=50]:a or

*Combat Engaged*

[HP=57/MA=50]:You swipe at orc rogue with your mace!

[HP=57/MA=50]:The orc rogue slashes you for 10 damage!

[HP=47/MA=50]:The angry orc rogue lunges at you with its shortsword!

[HP=47/MA=50]:The nasty orc rogue impales you for 2 damage!

[HP=45/MA=50]:The tall orc rogue lunges at you with its shortsword!

[HP=45/MA=50]:[HP=48/MA=59]:agon or

*Combat Off*

[HP=48/MA=59]:*Combat Engaged*

[HP=48/MA=59]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

Also here: young girl, orc rogue, angry orc rogue, nasty orc rogue, tall orc

rogue.

Obvious exits: southeast

[HP=48/MA=59]:You attempt to cast agony at orc rogue, but the spell is resisted.

[HP=48/MA=59]:The orc rogue lunges at you with its shortsword!

[HP=48/MA=57]:The angry orc rogue lunges at you with its shortsword!

[HP=48/MA=57]:The nasty orc rogue lunges at you with its shortsword!

[HP=48/MA=57]:The tall orc rogue lunges at you with its shortsword!

[HP=48/MA=57]:You cast agony on orc rogue for 23 damage!

[HP=48/MA=52]:The orc rogue lunges at you with its shortsword!

[HP=48/MA=52]:The angry orc rogue slashes you for 9 damage!

[HP=39/MA=52]:The nasty orc rogue lunges at you with its shortsword!

[HP=39/MA=52]:The tall orc rogue lunges at you with its shortsword!

[HP=39/MA=52]:l or

orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be critically wounded.

[HP=39/MA=52]:You cast agony on orc rogue for 17 damage!

[HP=39/MA=47]:5 silver drop to the ground.

17 copper drop to the ground.

The orc rogue collapses with a grunt.

[HP=39/MA=47]:You gain 22 experience.

[HP=39/MA=47]:*Combat Off*

[HP=39/MA=47]:The angry orc rogue slashes you for 4 damage!

[HP=35/MA=47]:The nasty orc rogue impales you for 7 damage!

[HP=28/MA=47]:The tall orc rogue lunges at you with its shortsword!

[HP=28/MA=47]:agon or

*Combat Engaged*

[HP=28/MA=47]:mahe

*Combat Off*

[HP=28/MA=47]:You attempt to cast major healing, but fail.

[HP=28/MA=47]:[HP=28/MA=44]:agon or

*Combat Engaged*

[HP=28/MA=44]:shoot

You say "shoot"

[HP=28/MA=44]:You attempt to cast agony at angry orc rogue, but the spell is res

[HP=28/MA=44]:The angry orc rogue lunges at you with its shortsword!

[HP=28/MA=42]:The nasty orc rogue impales you for 2 damage!

[HP=26/MA=42]:The tall orc rogue lunges at you with its shortsword!

[HP=26/MA=42]:mahe

*Combat Off*

[HP=26/MA=42]:You attempt to cast major healing, but fail.

[HP=26/MA=42]:[HP=26/MA=39]:agon or

*Combat Engaged*

[HP=26/MA=39]:par

You are not in a party at the present time.

[HP=26/MA=39]:sta

Name: Nifatus TheWise                  Lives/CP:      9/0    

Race: Dwarf       Exp: 169785          Perception:     50

Class: Priest     Level: 10            Stealth:         0

Hits:    26/76    Armour Class:  10/1  Thievery:        0

Mana:    39/66    Spellcasting: 91     Traps:           0

                                       Picklocks:       0

Strength:  50     Agility: 35          Tracking:        0

Intellect: 35     Health:  75          Martial Arts:    2

Wisdom:    100    Charm:   30          MagicRes:       98

[HP=26/MA=39]:You attempt to cast agony at angry orc rogue, but the spell is res

[HP=26/MA=39]:The angry orc rogue lunges at you with its shortsword!

[HP=26/MA=37]:The nasty orc rogue lunges at you with its shortsword!

[HP=26/MA=37]:The tall orc rogue lunges at you with its shortsword!

[HP=26/MA=37]:mahe

*Combat Off*

[HP=26/MA=37]:You attempt to cast major healing, but fail.

[HP=26/MA=37]:[HP=26/MA=34]:agon or

*Combat Engaged*

[HP=26/MA=34]:sigh

You sigh wistfully.

[HP=26/MA=34]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 5 silver nobles, 17 copper farthings here.

Also here: young girl, angry orc rogue, nasty orc rogue, tall orc rogue.

Obvious exits: southeast

[HP=26/MA=34]:You attempt to cast agony at angry orc rogue, but the spell is res

[HP=26/MA=34]:The angry orc rogue lunges at you with its shortsword!

[HP=26/MA=32]:The nasty orc rogue lunges at you with its shortsword!

[HP=26/MA=32]:The tall orc rogue impales you for 8 damage!

[HP=18/MA=32]:[HP=21/MA=41]:mahe

*Combat Off*

[HP=21/MA=41]:You cast major healing on Nifatus for 16 healing!

[HP=37/MA=35]:[HP=37/MA=35]:agon or

*Combat Engaged*

[HP=37/MA=35]:l or

angry orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be unwounded.

[HP=37/MA=35]:You cast agony on angry orc rogue for 26 damage!

[HP=37/MA=30]:The angry orc rogue impales you for 5 damage!

[HP=32/MA=30]:The nasty orc rogue slashes you for 5 damage!

[HP=27/MA=30]:The tall orc rogue lunges at you with its shortsword!

[HP=27/MA=30]:l or

angry orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be very critically wounded.

[HP=27/MA=30]:Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 5 silver nobles, 17 copper farthings here.

Also here: young girl, angry orc rogue, nasty orc rogue, tall orc rogue.

Obvious exits: southeast

[HP=27/MA=30]:You attempt to cast agony at angry orc rogue, but the spell is res

[HP=27/MA=30]:The angry orc rogue lunges at you with its shortsword!

[HP=27/MA=28]:The nasty orc rogue impales you for 10 damage!

[HP=17/MA=28]:The tall orc rogue lunges at you with its shortsword!

[HP=17/MA=28]:mahe

*Combat Off*

[HP=17/MA=28]:You cast major healing on Nifatus for 11 healing!

[HP=28/MA=22]:[HP=28/MA=22]:a or

*Combat Engaged*

[HP=28/MA=22]:l or

angry orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be very critically wounded.

[HP=28/MA=22]:You smash angry orc rogue for 3 damage!

[HP=28/MA=22]:The angry orc rogue lunges at you with its shortsword!

[HP=28/MA=22]:The nasty orc rogue lunges at you with its shortsword!

[HP=28/MA=22]:The tall orc rogue lunges at you with its shortsword!

[HP=28/MA=22]:l or

angry orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be very critically wounded.

[HP=28/MA=22]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 5 silver nobles, 17 copper farthings here.

Also here: young girl, angry orc rogue, nasty orc rogue, tall orc rogue.

Obvious exits: southeast

[HP=28/MA=22]:You smash angry orc rogue for 7 damage!

[HP=28/MA=22]:3 silver drop to the ground.

The orc rogue collapses with a grunt.

[HP=28/MA=22]:You gain 22 experience.

[HP=28/MA=22]:*Combat Off*

[HP=28/MA=22]:The nasty orc rogue lunges at you with its shortsword!

[HP=28/MA=22]:The tall orc rogue lunges at you with its shortsword!

[HP=28/MA=22]:mahe

You cast major healing on Nifatus for 18 healing!

[HP=46/MA=16]:[HP=46/MA=16]:a or

*Combat Engaged*

[HP=46/MA=16]:l or

nasty orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be unwounded.

[HP=46/MA=16]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 8 silver nobles, 17 copper farthings here.

Also here: young girl, nasty orc rogue, tall orc rogue.

Obvious exits: southeast

[HP=46/MA=16]:You swipe at nasty orc rogue with your mace!

[HP=46/MA=16]:The nasty orc rogue lunges at you with its shortsword!

[HP=46/MA=16]:The tall orc rogue lunges at you with its shortsword!

[HP=46/MA=16]:l yo

[HP=46/MA=16]:young girl

This dark-haired girl is clad in the white embroidered robes of a temple

priest, though she looks far too young to hold such a position. Her wide blue

eyes seem to hold much wisdom in them, and more than a little secrecy. 

She appears to be unwounded.

[HP=46/MA=16]:You smash nasty orc rogue for 9 damage!

[HP=46/MA=16]:The nasty orc rogue lunges at you with its shortsword!

[HP=46/MA=16]:The tall orc rogue lunges at you with its shortsword!

[HP=46/MA=16]:[HP=49/MA=25]:l or

nasty orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be moderately wounded.

[HP=49/MA=25]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 8 silver nobles, 17 copper farthings here.

Also here: young girl, nasty orc rogue, tall orc rogue.

Obvious exits: southeast

[HP=49/MA=25]:You smash nasty orc rogue for 7 damage!

[HP=49/MA=25]:You swipe at nasty orc rogue with your mace!

[HP=49/MA=25]:The nasty orc rogue lunges at you with its shortsword!

[HP=49/MA=25]:The tall orc rogue lunges at you with its shortsword!

[HP=49/MA=25]:l or

nasty orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be heavily wounded.

[HP=49/MA=25]:You swipe at nasty orc rogue with your mace!

[HP=49/MA=25]:You smash nasty orc rogue for 5 damage!

[HP=49/MA=25]:The nasty orc rogue lunges at you with its shortsword!

[HP=49/MA=25]:The tall orc rogue lunges at you with its shortsword!

[HP=49/MA=25]:[HP=49/MA=25]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 8 silver nobles, 17 copper farthings here.

Also here: young girl, nasty orc rogue, tall orc rogue.

Obvious exits: southeast

[HP=49/MA=25]:You swipe at nasty orc rogue with your mace!

[HP=49/MA=25]:The nasty orc rogue lunges at you with its shortsword!

[HP=49/MA=25]:The tall orc rogue lunges at you with its shortsword!

[HP=49/MA=25]:You smash nasty orc rogue for 9 damage!

[HP=49/MA=25]:You smash nasty orc rogue for 10 damage!

[HP=49/MA=25]:20 copper drop to the ground.

The orc rogue collapses with a grunt.

[HP=49/MA=25]:You gain 22 experience.

[HP=49/MA=25]:*Combat Off*

[HP=49/MA=25]:The tall orc rogue lunges at you with its shortsword!

[HP=49/MA=25]:a or

*Combat Engaged*

[HP=49/MA=25]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 8 silver nobles, 37 copper farthings here.

Also here: young girl, tall orc rogue.

Obvious exits: southeast

[HP=49/MA=25]:You swipe at tall orc rogue with your mace!

[HP=49/MA=25]:The tall orc rogue impales you for 5 damage!

[HP=44/MA=25]:You smash tall orc rogue for 3 damage!

[HP=44/MA=25]:You swipe at tall orc rogue with your mace!

[HP=44/MA=25]:The tall orc rogue lunges at you with its shortsword!

[HP=44/MA=25]:[HP=47/MA=34]:l or

tall orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be slightly wounded.

[HP=47/MA=34]:You smash tall orc rogue for 4 damage!

[HP=47/MA=34]:The tall orc rogue lunges at you with its shortsword!

[HP=47/MA=34]:l or

tall orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be moderately wounded.

[HP=47/MA=34]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 8 silver nobles, 37 copper farthings here.

Also here: young girl, tall orc rogue.

Obvious exits: southeast

[HP=47/MA=34]:You swipe at tall orc rogue with your mace!

[HP=47/MA=34]:You smash tall orc rogue for 3 damage!

[HP=47/MA=34]:The tall orc rogue impales you for 10 damage!

[HP=37/MA=34]:l or

tall orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be moderately wounded.

[HP=37/MA=34]:mahe

*Combat Off*

[HP=37/MA=34]:You cast major healing on Nifatus for 13 healing!

[HP=50/MA=28]:[HP=50/MA=28]:a or

*Combat Engaged*

[HP=50/MA=28]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 8 silver nobles, 37 copper farthings here.

Also here: young girl, tall orc rogue.

Obvious exits: southeast

[HP=50/MA=28]:l or

tall orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be moderately wounded.

[HP=50/MA=28]:You smash tall orc rogue for 9 damage!

[HP=50/MA=28]:The tall orc rogue impales you for 3 damage!

[HP=47/MA=28]:l or

tall orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be severely wounded.

[HP=47/MA=28]:You smash tall orc rogue for 4 damage!

[HP=47/MA=28]:The tall orc rogue lunges at you with its shortsword!

[HP=47/MA=28]:l o

tall orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be critically wounded.

[HP=47/MA=28]:You swipe at tall orc rogue with your mace!

[HP=47/MA=28]:You swipe at tall orc rogue with your mace!

[HP=47/MA=28]:The tall orc rogue lunges at you with its shortsword!

[HP=47/MA=28]:l or

tall orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be critically wounded.

[HP=47/MA=28]:l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 8 silver nobles, 37 copper farthings here.

Also here: young girl, tall orc rogue.

Obvious exits: southeast

[HP=47/MA=28]:You swipe at tall orc rogue with your mace!

[HP=47/MA=28]:You smash tall orc rogue for 6 damage!

[HP=47/MA=28]:The tall orc rogue lunges at you with its shortsword!

[HP=47/MA=28]:[HP=50/MA=37]:l or

tall orc rogue

With its squinting narrow eyes, sharp pointed teeth, and harsh, callous

demeanor, the figure before you could only be an orc. It is wearing rigid

leather armour, and carries a readied short sword. It looks around furtively,

as if searching for trouble. 

It appears to be very critically wounded.

[HP=50/MA=37]:hope she don't mutate into satan or somethin hehe

Kosack just left the Realm.

[HP=50/MA=37]:You smash tall orc rogue for 7 damage!

[HP=50/MA=37]:8 silver drop to the ground.

20 copper drop to the ground.

The orc rogue collapses with a grunt.

[HP=50/MA=37]:You gain 22 experience.

[HP=50/MA=37]:*Combat Off*

[HP=50/MA=37]:hope she don't mutate into satan or somethin hehe

You say "hope she don't mutate into satan or somethin hehe"

[HP=50/MA=37]:Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

You notice 16 silver nobles, 57 copper farthings here.

Also here: young girl.

Obvious exits: southeast

[HP=50/MA=37]:get s

get c

You picked up 16 silver nobles

[HP=50/MA=37]:You picked up 57 copper farthings

[HP=50/MA=37]:rest

You are now resting.

[HP=50/MA=37]: (Resting) stat

Name: Nifatus TheWise                  Lives/CP:      9/0    

Race: Dwarf       Exp: 169851          Perception:     50

Class: Priest     Level: 10            Stealth:         0

Hits:    50/76    Armour Class:  10/1  Thievery:        0

Mana:    37/66    Spellcasting: 91     Traps:           0

                                       Picklocks:       0

Strength:  50     Agility: 35          Tracking:        0

Intellect: 35     Health:  75          Martial Arts:    2

Wisdom:    100    Charm:   30          MagicRes:       98

[HP=50/MA=37]: (Resting) l y

young girl

This dark-haired girl is clad in the white embroidered robes of a temple

priest, though she looks far too young to hold such a position. Her wide blue

eyes seem to hold much wisdom in them, and more than a little secrecy. 

She appears to be unwounded.

[HP=50/MA=37]: (Resting) l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

Also here: young girl.

Obvious exits: southeast

[HP=50/MA=37]: (Resting) mahe

You attempt to cast major healing, but fail.

[HP=50/MA=37]:[HP=50/MA=34]:rest

You are now resting.

[HP=50/MA=34]: (Resting) mahe

You cast major healing on Nifatus for 9 healing!

[HP=59/MA=28]:[HP=59/MA=28]:rest

You are now resting.

[HP=59/MA=28]: (Resting) Kosack just entered the Realm.

[HP=59/MA=28]: (Resting) [HP=62/MA=37]: (Resting) mihe

You cast minor healing on Nifatus, healing 6 damage!

[HP=68/MA=35]:[HP=68/MA=35]:rest

You are now resting.

[HP=68/MA=35]: (Resting) [HP=68/MA=35]: (Resting) l

Marble Chamber

    Bright light reflects off of the polished white walls of this room. A

beautifully sculpted altar is set up against the western wall, and a pair of

silver candlesticks with lit candles are fixed to the wall on either side of

it. 

Also here: young girl.

Obvious exits: southeast

[HP=68/MA=35]: (Resting) [HP=68/MA=35]: (Resting) who

Title           Name                            Reputation Gang/Guild          

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Swordsman       Glen ZoMBiE                     Good       CoWBoYS FRoM HeLL   

Warrior Mage    Kosack Child                    Good       Disgruntled PIGS    

Parson          Nifatus TheWise                 Good       CoWBoYS FRoM HeLL   

[HP=68/MA=35]: (Resting) ask young

The young girl smiles at you, saying "Thank you, brave one. I would surely

have been slain had you not arrived in time. You have earned the right to

proceed further. Turn the right candle to your left, and the path shall be

revealed to you."

[HP=68/MA=35]:

[HP=76/MA=44]:ask yo

The young girl smiles at you, saying "Thank you, brave one. I would surely

have been slain had you not arrived in time. You have earned the right to

proceed further. Turn the right candle to your left, and the path shall be

revealed to you."

[HP=76/MA=44]:turn right candle left

[HP=76/MA=53]:You turn the candle, and slip through a hidden door.

Marble Chamber

    This small, round marble chamber is illuminated by a single glowing crystal

hanging from the ceiling. Its curving wall is broken by four identical

passages, each arrowing off into the darkness. 

Obvious exits: northeast, northwest, southeast, southwest

[HP=76/MA=53]:[HP=76/MA=53]:l nw

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: northwest, southeast

[HP=76/MA=53]:l ne

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: northeast, southwest

[HP=76/MA=53]:l

Marble Chamber

    This small, round marble chamber is illuminated by a single glowing crystal

hanging from the ceiling. Its curving wall is broken by four identical

passages, each arrowing off into the darkness. 

Obvious exits: northeast, northwest, southeast, southwest

[HP=76/MA=53]:sigh

l se

You sigh wistfully.

[HP=76/MA=53]:Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: northwest, southeast

[HP=76/MA=53]:l sw

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: northeast, southwest

[HP=76/MA=53]:l

Marble Chamber

    This small, round marble chamber is illuminated by a single glowing crystal

hanging from the ceiling. Its curving wall is broken by four identical

passages, each arrowing off into the darkness. 

Obvious exits: northeast, northwest, southeast, southwest

[HP=76/MA=53]:i just choose?

You say "i just choose?"

[HP=76/MA=53]:[HP=76/MA=62]:i guess

You say "i guess"

[HP=76/MA=62]:nw

You may not go through this exit!

[HP=76/MA=62]:l

Marble Chamber

    This small, round marble chamber is illuminated by a single glowing crystal

hanging from the ceiling. Its curving wall is broken by four identical

passages, each arrowing off into the darkness. 

Obvious exits: northeast, northwest, southeast, southwest

[HP=76/MA=62]:oh

You say "oh"

[HP=76/MA=62]:ne

You may not go through this exit!

[HP=76/MA=62]:se

You may not go through this exit!

[HP=76/MA=62]:sw

Marble Passage

    This narrow passageway is made of smooth white marble, polished to a

mirrorlike shine. Your every sound echoes down its length like a thunderclap,

it is so silent here. The passage slopes downwards at a steady angle, heading

into the bowels of the earth. 

Obvious exits: northeast, southwest

[HP=76/MA=62]:l sw

Large Tomb

    This cavernous chamber's walls are covered with hundreds of intricate

frescoes depicting the turbulent history of Silvermere. The Heroes of

Silvermere can clearly be seen battling against the demonic forces of the

unnamed one. A mammoth stone sarcophagus rests on the floor in the centre of

the chamber, and a small altar stands at its feet. There is a shimmering blue

portal in the far wall. 

You notice platinum mace here.

Also here: priest spirit.

Obvious exits: northeast

[HP=76/MA=62]:sw

Large Tomb

    This cavernous chamber's walls are covered with hundreds of intricate

frescoes depicting the turbulent history of Silvermere. The Heroes of

Silvermere can clearly be seen battling against the demonic forces of the

unnamed one. A mammoth stone sarcophagus rests on the floor in the centre of

the chamber, and a small altar stands at its feet. There is a shimmering blue

portal in the far wall. 

You notice platinum mace here.

Also here: priest spirit.

Obvious exits: northeast

[HP=76/MA=62]:yes

You say "yes"

[HP=76/MA=62]:greet prie

The priest spirit greets you with a bow, saying "Welcome young one. Thy 

travels have brought thee far, to find me in this cursed tomb where I am 

bound. The dark one was cruel indeed to keep my spirit in this plane after we 

were vanquished, but even in defeat there can be hope. I have little left to 

offer, save my experiences fighting the unnamed one. My skill is thine to 

learn from, and I would gladly train thee to the next level of advancement. 

One more thing can I offer you: seek the old one in the heart of the 

darkenwood, he alone lived through the Great Wars, and he alone has mastery 

enough to provide thee with the necessary learning you shall surely need in 

the future."

[HP=76/MA=62]:

[HP=76/MA=66]:l

Large Tomb

    This cavernous chamber's walls are covered with hundreds of intricate

frescoes depicting the turbulent history of Silvermere. The Heroes of

Silvermere can clearly be seen battling against the demonic forces of the

unnamed one. A mammoth stone sarcophagus rests on the floor in the centre of

the chamber, and a small altar stands at its feet. There is a shimmering blue

portal in the far wall. 

You notice platinum mace here.

Also here: priest spirit.

Obvious exits: northeast

[HP=76/MA=66]:get plat

You took platinum mace.

[HP=76/MA=66]:l plat

This well-balanced mace has a round head made out of reinforced platinum, with

a shaft of black iron. Its head is inscribed with holy symbols, and there is a

powerful aura of power surrounding it. 

[HP=76/MA=66]:go portal

You step through the shimmering portal.

Graveyard, Tomb Entrance

    You are standing on a path in the middle of the graveyard of Silvermere.

Headstones line the path to either side, vanishing into the opalescent white

mist shrouding the area. Clammy tendrils of this shimmering mist curl around

your ankles, chilling you to the bone, and the mournful howl of the wind makes

you uneasy. A massive stone tomb stands to the north, its carved doors shut

tight. There is a distinct foreboding aura about the tomb. 

Also here: fierce zombie.

Obvious exits: closed door north, south, east, west

[HP=76/MA=66]:[HP=76/MA=66]:a zom



And this is the end of the priest quest.



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