Module 8 Maps by Paladine Orc area S (Slave master) | * % (twist skull south, pull lever north) * | * | * | b-b * B-b b - Barracks | | | | | B - Barracks (regen room) b-B * b-b t - Training Halls | | | | | T - Training Halls (regen room) b-B T-t-t-t-t-T-t-t-t-t-T B-b k - Kitchen | | | | | | | | | | | | | | | K - Kitchen (regen room) b-b t-t-T-T-t-t-T-t-T-t-t b-b a - Armoury | | | | | | | | | | | | | | | A - Armoury (regen room) b-B-T-t-t-t-t-t-t-T-t-t-t-B-B c - Commander's quarters | | | | | | | | | | | | | | | C - Commander's quarters (regen room) B-b T-t-t-t-t-T-t-t-t-t-T b-b W - Orc Warlord | | | | | | | | | | | | | | | b-b t-t-t-t-t-t-t-t-t-T-t B-b | | | | | | | | | | | | | | | b-B T-t-T-t-t-T-T-t-t-t-t b-b | | | | | | | | | | | | B-b k-K-k t-T-T t-t-t-T b-b | | | | | | | | | | | b-b k-k-k T-T-T A-a-a b-b | | | | | | | | | | | | | b-b k-k-k T-T-T a-a-A B-b | | | | | | | | | | b-b k-k-k c-W-c A-a-a B-b | | | | | | | b-b-B-b-b-b c-C-c b-B-b-b-b-b | | | | | | | | | | | | | b-b-b-b-b-b-b-b-b-b-b-b-b-b-b Nanati area (This place wraps like vortex and caves of chaos) N = nanati regen area b = 500 darkness rooms L = lady of the dark (shimmering portal back to reality) Numbers wrap so watch out its easy to get lost * |\ *-* | | 2 *-* * | \ *-N-*-*-*-* 1 / | b-b * *-*-* / | \ /| | |\ L-b b * *-*-*-*-* | | \ | b-b * * \| | | b * * N | |\ / N * * \ | 4 N-* N * N-* * \ /|/ | |\ / \ *-*-* *-*-*-* * * N-*-* * / | | |/ / / N *-*-N *-* *-*-* \ / / / \ *-* N-N * N3 | /| \ | * *-* * *-* * | | | | | | | * *-* * *-N-* N / | |/ / \ / * N * * * \ / | *-*-N-*-*-* * | | | | | | *-*-N-*-* * * | | | / \ / *-N-*-* N | | *-N-N *-* | | | /| | *-*-*-N * *-*-* | | / \ | 3*-*-N * *-N | | | / \ \ N-*-N-* * * 2 | | * * | \ N * 1 / * | * \ * \ * | * | * \ N | *-N 4 Darkened tunnels This area massively overlaps and traps that cant be searched are everywhere beware and bring some cure poison I've broken this into paths, there are lotsa different ones but they all lead to the master assassin (part 2) The only way to get in is by pulling both levers and going through the door in the center (9) M Master (mistress?) Assassin | *>*<*<*-*-*>*>*>* < = trap when heading west / # \ > = trap when heading east * *-*-* * # = trap 12 11 14 9 13 8 10 1 2 4 6 7 * 3*5 * \ | / *-*-*-*-P-*-*-*-* P = push panel (monster regen room) Legend: # = trap either way @ = search to reveal L = monster lair 1,4: 8 * | L # * \ L \ *-*-* * # \ / * * L-*#*-* | \ / * L * | | / * * *-L-*-*-L#* | \ \ * * L | \ | L * * \ # / L L * \ \ @ * * * \ |@ * * # | L-* * # | * * | # * * | / * * | / *-* * # | L-*-L * / / *-* * # | * * | | L * \ | * * 1 4 2: 9 * | * | L @ <--- opens when levers are pulled *-*-*-L-*#* # * \ * \ * *#*#*-*-* \ / \ * L * | / | L * L \ / | *-* * / * | * | * / *-*-* / *-*-* / *-L#* / *-*-* / * *-*-L-*-* \ # | * * / * / * / * | * 2 3: 10 * | L | * / *-*-*-* / *#* | *#* \ * | * / *-*-*-*-L-*-*-* / * | * L#*#* | | \ * * *-*-* | # \ * * *-*-* | / | *-*-*-L * | * | * | *-*-*-L#*-L L / \ / L-* L-*-*-L-L | * \ L | * | *-*-*-*-* # L \ *3 5: 11 * | * \ lever 1 ---> %-*-*#*-L-*-* # *-* / *-* # *-*-* / L / *-* / L | * *-*-* | / # * L L | / \ * * * | / \ * * * * | / / # | * * * L * # / / | | *-L * * * / | / L * * | | / L * * | \ / * *-L | * \ *-* \ *-L \ * | * / 5* 6: 12 13 * * | | * * | # * * / | * L | / * * | | * *-L-*-*-*-L \ \ * *-*-*-*-*-*-* L # / # | * * * * # / / | L-*-* * * # | * * / # * * / | *-*-*-*#*-* * / @ # *-* * * / # / * *-*-* | * | L *#*-*-L-* \ / \ *-*-*#*-L-* * | * | * # * / * / * | * 6 7: 14 * | * | % <--- lever 2 # * / *-* *#*-* # / \ L * * / / | * * * / / | * * * / / / * * * | # / * L * | / / * *-* * \ / / *-* * | L / * # * / * / * | * / * *-* / / # L *-L-* L \ / \ *-*-* * | * | * 7