S
neaking Races
Races: Goblin, Dark-elf, Elf,
Pro's Vs Con's:
Sneaking priests , they sneak and they cast what else could you want :)
they are a worthwhile combination if your not looking for a ton of hps.
Making a Sneaker
Stat Suggestions (In order of raise)
- Health = get this to 80 first
- Agility = raise it 10-20, should be easy to to adds little stealth and dodge
- Strength = get to 60, just enough to carry your armour at light, hardest stat of sneakers to raise besides health, improves stealth and bs, besides being able to carry more armour
- Willpower = 80 Helps a priestly spell casting tremendously
- Intel = raise to 50, improves stealth
- Charm = raise to 50, improves stealth and dodge
- Health = get this to MAX next, get lots of hps, Mwhahaha!!!
- Wisdom = MAX for better spellcasting and Mres
- Agility = raise to MAX, swing more and dodge more, also improve stealth tremendously
- Intel = raise to 80, makes you start crit-ing everwhere and improves stealth
- Charm = raise to 80 or less, improves stealth, and you'll notice you'll get hit much less
- Intel = raise to max helps spell casting as well as mana regen and critting
- Charm = raise to max help everything espicially stealth and dodge
- Strength = only keep enough to carry your equipment but raise this all the way up if it is your last stat to raise its all you have left :)
Name: Mistress
Race: Goblin Exp: 9261509122
Class: Priest Level: 75
Hits: 672/744 Armour Class: 52/7
Mana: * 821/821 Spellcasting: 263
Strength: 70 Agility: 125
Intellect: 115 Health: 100
Willpower: 100 Charm: 100
Perception: 94
Stealth: 156
Martial Arts: 119
MagicRes: 113
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N
on Sneaking Races
Races: Dwarf,
Gnome, half-elf
Pro's Vs Con's: Dwarf would be the race to go for a priest,
for one they start with the highest wisdom, night vision and extra
enc to carry all kinds of stuff.
Or you might pick a gnome to gain the ability to pick locks.
Making a Tank (non sneaking)
Stat Suggestions (In order of raise)
- Health = either 65 or 80 depends on how much hps you like to have
- Willpower = get this to 70 for bettter spell casting
- Agility = 70 for extra dodge, swings and for when you run out of mana
- Strength = only enough to carry your armour 60 or so to fight
- Intel = 60 its helps with spell casting but not as much as willpower
- Charm = 50 helps a litte of everything including dodge
- Wisdom = get this to 90-100 for bettter spell casting
- Health = max it
- Strength = 70 so you can use the starsteel mace :) excellent priest weapon at lvl 30
- Agility = max for all the dodge and swings you can get
- Wisdom = max it
- Intel = 80-max for more spell casting and critting for those times you have no mana
- Charm = 80-max your good looks will keep the monsters away and helps with a little of everything
- Strength = put the rest of your cps after every stat is at least 80
Name: Aurora Borealis
Race: Dwarf Exp: 426627724
Class: Priest Level: 49
Hits: 465/465 Armour Class: 33/2
Mana: * 310/310 Spellcasting: 188
Strength: 80 Agility: 80
Intellect: 90 Health: 120
Willpower: 110 Charm: 80
Perception: 98
Martial Arts: 30
MagicRes: 115
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Armour Suggestions
Robe Armour for Fighters
- Head - silvery skullcap, golden headdress (30+), jeweled turban (30+), iron crown (5+), hooded cowl
- Ears - cobra earrings (40+), mithril earings (35+), carved ivory mask, skull mask (15+, if you need night vision), ruby earrings (20+), golden snake earrings, diamond earrings
- Neck - sunburst necklace (good, 45+), tigerclaw necklace(25), ruby necklace, spiked obsidian collar (35+), giant spiked collar (35+), cat's-eye pandant, phoenix feather, bone charm
- Torso - death shroud (evil, 65+), golden sun robes (good, 50+), shining metallic robes (50+), crimson blood robes (evil, 40+), silversilk tunic (40+), astral robes (40+), prismatic robes (30+), spidersilk robes (30+), black silk robes (25+), runed robes (10+), gilded robes, silk or coloured robes
- Back - faded shawl (evil, 55+, -100 healing), Quest Cloak, crimson cloak, elven cloak (15+), shadow cloak (15+), silk cape, travelers cloak
- Arms - platinum bracers, stormmetal bracers (lvl 30+), adamantite bracers, serpent armbands, crimson bracers
- Wrist - sunstone wristband (20+), emerald-studded bracelet, fingerbone bracelet, ogre bone bracelet (20+), witchwood bracelet (30+), mithril bracelets (30+)
- Gloves - silversilk gloves(40+), astral gloves (40+), prismatic gloves (30+), black silk gloves (25+), white satin gloves, silk gloves, cotton gloves
- Fingers(2x) - quest ring, gold jeweled ring, platinum ring, gold ring, mithril ring, and any other +1 ac ring
- Belt - golden braided belt (good, 50+), golden belt (10+), lionskin belt (35+), belt of might, fine platinum chain, multicolored sash
- Leggings - spidersilk trousers (30+), silversilk trousers (40+), astral trousers (40+), prismatic trousers (30+), black silk pants (25+), silk trousers, cloth pants
- Feet - silversilk slippers(40+), astral slippers(40+), prismatic slippers (30+), winged sandals, black silk slippers (25+), cloth shoes
Robe Armour for Spell Casters
- Head - jeweled turban (30+), silvery skullcap, golden headdress (30+, best for poison heavy areas), dented wizards hat, dark hood, iron crown (5+), runed cowl, hooded cowl
- Torso - death shroud (evil, 65+), golden sun robes (good, 50+), shining metallic robes (50+), crimson blood robes (evil, 40+), silversilk tunic (40+), astral robes (40+), prismatic robes (30+), spidersilk robes (30+), black silk robes (25+), runed robes (10+), gilded robes, silk or coloured robes
- Neck - rainbow stone(30), bone necklace(25), tigerclaw (25), holy medallion, ruby necklace, phoenix feather, spiked obsidian collar (35+), bone charm , spiked collar (cursed)
- Back - faded shawl (evil, 55+, -100 healing), Quest Cloak, crimson cloak, elven cloak (15+), shadow cloak (15+), silk cape, travelers cloak
- Arms - platinum bracers, stormmetal bracers (lvl 30+), adamantite bracers, serpent armbands, crimson bracers
- Wrist - sunstone wristband (20+), emerald-studded bracelet, fingerbone bracelet, ogre bone bracelet (20+), witchwood bracelet (30+), mithril bracelets (30+)
- Ears - demon's skull mask (evil, 40+), diamond earrings, carved ivory mask, golden snake earrings, ruby earrings (20+)
- Gloves - silversilk gloves(40+), astral gloves (40+), prismatic gloves (30+), black silk gloves (25+), white satin gloves, silk gloves, cotton gloves
- Fingers(2x) - quest ring, platinum ring, gold ring, pearl ring, moonstone ring, gold jeweled ring, and any other +1 ac ring
- Belt - fur line pouch, ogre-skin baldric, silver belt, black leather belt, belt of might, fine platinum chain, multicolored sash, golden belt (10+, if NV needed)
- Leggings - skirts of flame, spider silk trousers (30+), silversilk trousers (40+), astral trousers (40+), prismatic trousers (30+), black silk pants (25+), silk trousers, cloth pants
- Feet - silversilk slippers(40+), astral slippers (35+), prismatic slippers (30+), black silk slippers (25+), winged sandals, cloth shoes
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Weapon & Shield Suggestions
Normal Weapons - Levels
- 1-4: Huge Darkwood Club (bash em), maul (bash), Silvery Mace(Good), Mace
- 5-9: Astral Staff (8+), Fine Mace, or above
- 10-14: Questor, Ashwood Staff, glowing warhammer, or above
- 15-19: throwing hammers, Dwarven Hammer, or above
- 20-24: Emerald-Tipped Crozier, Runic Warhammer, or above
- 25-29: Twisted Bone Staff, or above
- 30-39: Etched Adamant Warhammer, Starsteel Mace , Icehammer, or above
- 40+ - skull-capped staff (evil 50+), amber sceptre, jewel-encrusted warhammer(good), Stormhammer, or above
Back Stab Weapons - Levels
(Generally people don't bs after lvl 30)
- 1-4 - Silvery Mace (Good), Mace
- 5-14 - Fine Mace, Glowing Warhammer, Crystal Club or above
- 15-19 - Dwarven Hammer, Two-Headed Morningstar, or above
- 20-29 - Runic Warhammer, or above
- 30-39 - Starsteel Mace, or above
- 40+ - amber sceptre, Stormhammer, jewel-encrusted warhammer (good), Etched Adamant Warhammer, or above
Off-Hand
- Any Level - red skull (evil), copper cross, glass mirror, wooden stake
- Level 10+ - golden chalice (good)
- Level 20+ - Severed head of Goru-Nezar
- Level 25+ - large silvery cross
- Level 45+ - undead head
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Class Restricted Item Suggestions
- Weapons - Rod of Might(55), Amber scepter(40), Meteorite rod(30), Blackwood staff(30, Evil), emerald-tipped crozier(20), platinum mace(10)
- Neck - sunburst necklace(50, Good), Holy Medallion
- Torso - Golden Sun robes(50, Good), crimson blood robes(40, Evil), Shimmering white robes
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